﻿using System;
using LiftEmulator.Model;
using LiftEmulator.View;

namespace LiftEmulator
{
    class Program
    {
        const int NumberOfFloor = 5;
        const int MaxCapacityOfTheElevator = 4;
 
        static void Main(string[] args)
        {
            Console.CursorVisible = false;

            var building = new Building(NumberOfFloor, MaxCapacityOfTheElevator);
            
            new StatisticsView(1, building);
            new AnimatedView(10, building);
           
            building.RunEmulation();                
        }
    }
}
